DirectStorage 1.1 uses GPUs to optimize decompression performance and lower game load times

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Judul : DirectStorage 1.1 uses GPUs to optimize decompression performance and lower game load times
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DirectStorage 1.1 uses GPUs to optimize decompression performance and lower game load times


For those needing a quick refresher, games require massive amounts of data to build their immersive worlds. Every object, character and landscape has assets attached that dictate various aspects like color, shape and lighting. Collectively, the assets amount to hundreds of gigabytes of data which gets compressed to reduce the...

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